Loðáland’s Thoughtsnatch temporarily robs a subject of a thought, memory, or skill.
Details
Typically, the spell only works on a subject that is the same race as the weaver. In order to affect the brain of another race, the weaver must have expert knowledge of the target’s anatomy.
- GURPS
- Dragàlim: mūátra Kadàktrū
- Class/Difficulty: Regular (IQ/H)
- Casting Time: as MAGp135 Forgetfulness
- Cost: as MAGp135 Forgetfulness
- Duration: as MAGp135 Forgetfulness
- Pages: 10
- Prerequisites: Magery 1; Mūátra –, Kadàktrū –; Old Oðic 15+ (High Davar)
- WoD
- Dragàlim: mūátra Kadàktrū
- Class/Difficulty: Intelligence1 + Weaving: Mūátra + Kadàktrū
- Casting Time: Instant and contested; target rolls Resolve1 + Magery reflexively
- Cost: None
- Duration: Varies
- Pages: 10
- Prerequisites: Kadàktrū 3; Old Oðic 2 + Literacy (High Davar)
Number of successes determine the duration of the spell’s effects: 1) three turns, 2) scene, 3) hour, 4) day, 5) half-month. Expert knowledge of another race’s anatomy requires Medicine 4 with a specialty in that race.
Components
History
Footnotes:
- Based on WoDp42 Attribute Uses Table