Serek’s Veil

Serek’s Veil (Dragàmyr mūátra Ilûmtrū kadàktru)

Developed by the Ilûmtryn Serek of Morn in 650 DR, Serek’s Veil creates a drifting, swirling shadowy wall that instills fear in those enveloped.

Details

The wall of shadows moves 1 hex per 10 seconds. Those within the wall see swirling faces and clawing hands.

  • D&D

The darkness impedes normal vision by -2. All creatures who enter the wall <= 4 HD must resist the spell's chilling effects, or flee for 1d4 combat rounds. Creatures of 4+1 to 7 HD who enter the wall must resist the chilling fear or be mentally stunned for 1 round.

  • GURPS
    • Dragàlim: mūátra Ilûmtrū kadàktrū
    • Class/Difficulty: Area
    • Casting Time: 5 seconds
    • Cost: 2 cast; 2 full maintain
    • Duration: 1 minute
    • Pages: 7
    • Prerequisites: Mūátra –, Ilûmtrū –, Kadàktrū –; Old Oðic 13+ (High Davar)
  • WoD
    • Dragàlim: mūátra Ilûmtrū kadàktrū
    • Class/Difficulty:
    • Casting Time:
    • Cost:
    • Duration:
    • Pages: 7
    • Prerequisites: Ilûmtrū 3, Kadàktrū 2; Old Oðic 2 + Literacy (High Davar)

Components

The spell requires the eyelashes of a wrongfully killed person. One eyelash is consumed per round of the spell’s duration. The average Yrūn has between 190-335 lashes per eye. If the weaver is complicit in the person’s death, the spirit of the dead will haunt the magician for one night per eyelash expended. Each haunting counts as a restless, sleepless night.

History

Footnotes:

  1. Based on WoDp42 Attribute Uses Table