The Wild Lands
Regions, Geographic
- Alàlli Archipelago (e.g., Balāl)
- Caphári Coast (e.g., Caphar, Jirmur, Kijam)
- The Dreamlands (e.g., Jædð)
- Gol Nōmurh (e.g., Nōgùzgrōmr)
- Great Esh (e.g., Æzàlar)
- Lakehome
- Lost Coast (e.g., Jelkàmil, Takir)
- Peráram Coast (e.g., Æva Tereð, Iridth)
- Qamàri Plains (e.g., Darázja, Qamar, Salájan)
- Scaled Lands (e.g., Sha’ala)
- Stonespine (e.g., Birát Mirkur)
- The Vast Untamed (e.g., Sha’ala)
- Wicked Coast (e.g., Aghkgzar, Ta’amah)
- Zūlàrah Coast (e.g., Cajìr Jirraz, Seréphar)
People
To the East and South of mainland Teréðor is the southern continent of Tassèrus. The people of the land thrive within a vast and extreme landscape. Perhaps nowhere else on the planet do different races exist so closely with one another as the Sha’al and Yrūn of the Dreamlands. The Sleeping Mountains north of these lands are home to Gnor and Hôrks, while the great trackless Esh remains the unforgiving home of nomadic-Yrūn. East and south of the Dreamlands extends the Vast Untamed, homeland of the Ikítikírittìk and Sha’al, from where few Yrūn have ever returned.
Tassèrus is home to two of the largest unbroken biomes on all of Teréth End, the great desert of Esh and the trackless Vast Untamed. Tassèrus is also home to two of the most populous non-Yrūn races on the planet, the reptilian Sha’al and the vile Zrū. The most isolated of the Teréth End continents, Tassèrus is also the least spoiled (though an argument could be made for Teréðor‘s interior) of the continents, owed mainly to the fact that the the interior is undeveloped due to terrain and hostile residents. If that isn’t enough to recommend it, Tassèrus is also home to the longest running war on Teréth End, between the Sha’al and the Ortor.
Some people of Tassèrus include:
- Eshyr
- Nōlàndyr
- Taláryr
Nomenclature: Tasserus Dekàlic: Tassèrus (place), Tassèri (pertaining to), Tassèryn (resident), Tassèryr (people)