La-Lz

Foreword

Falterdark examined the tome with an experienced eye. The parchment sheets had been expertly made from the finest skins and the binding was perfection. The handwritten contents of the book were rendered with astonishing precision and each illuminated miniature was painted and gilt with surpassing skill. The thief had done very well to have escaped from Kyrm Oryroð with this under his arm. Raising his gaze to his impatient visitor, Falterdark frowned and explained that the book was a fraud though a good facsimile. The thief shifted uneasily, clearly upset by this turn. Falterdark eased his worries by offering him a “generous” sum and the man, reluctant at first, was soon gone. Left alone with his new treasure, Falterdark opened the original volume once more and marveled at all the entries from La through Lz.

Pronunciation Key: L (soft l = lazy, listen)

Definitions

  • Laçárthradan, Nedral (NEH drahl LACH ahr THRAH dahn); Dek. (923-1045 HK) A Panæði wizard of the late Dekàli Empire whose categorized works of Ælàmra are among the most respected for the art. On the day before his death in 1045 HK, Laçárthradan was reported to have addressed the Council of Lanàdus at Kryr Trèmendūm and the High Circle of Zyrr, presenting to each a full copy of his compiled works.
  • Lallan, Arddùradàgus (LAL lahn); OOð. An old Kændàlan invoker credited with the creation of many small but useful battle magics. (rf. Arddùradàgus Lallan)
  • Lanàdan (LAHN ah dahn); Dek. Of Lanàdus following the Ancient Reckoning.
  • Lanàdra Islands (LAHN ah drah); Dek./Trade. (rf. Lanàdra Islands)
  • Lanàdus (LAHN ah duhs); Dek. (rf. Lanàdus)
  • Lanal (LAHN ahl); OOð. The sixth month of the year. The last month of summer.
  • Lanas (LAHN ahs); ALan.. Ancient name for island kingdom now known as Lanàdus.
  • Lanatian (LAH na shun); OOð. Coll. Of Lanas.
  • Lapð, Anzal (AHN zahl LAHPTH); OOð. A Loston farmer who sat, talked, and smoked with Jak and Tressta on 11 Drûr 652. (rf. Anzal Lapð)
  • Laris (LAYR ihs); OOð. Guildmaster of the Mourners’ Guild of the Kreyard in the City of Oð. He assured Alcèrra Nàdrelan and Mishara Mythdaras that Ōlànda Aldar wasn’t dead in Lanal 652.
  • Lasserbrig (LAHS sehr brihg); Unkn. Bronze-skinned tavernkeeper of Farren. His tavern hosts two common rooms for travelers and three private rooms for the more discriminating. Lasserbrig makes and bottles wine from wildflowers in the area, but is known mostly for his mussel soups which he pays local children to collect from local stream beds. The “lion’s head” plaque hanging above the tavern door was drawn according to a description given him by his long dead mother, an immigrant to the area.
  • Last War, The; 1. Trade. The Second Dekàlan-Acèntyran War; 2. War marking the end of the Old Empire.
  • Lavek (LA vehk); Oð. A pauper kingdom within the Sulsàdter, along the road to Warlen.
  • lederreh (leh DEHR reh); Tirg. 1. Anàhlāe Eylfārehl tribe or clan.
  • Lene (LEH neh); Swa.Ot. Barmaid at Ēgùlðar’s Rest.
  • Letting, The; Trade. 1. A coronation ceremony involving the ritual release of blood followed by the execution of a conquered ruler; 2. Letting was also ritually used to transfer power from a cult to the High King.
  • Leva (LE vah); OOð. ( -652 DR) Woman that gave Dammon Shroudson a room and boarding on his first (remembered) night in the City of Oð. Leva was brutally killed by having her hands bound to the sides of an iron cauldron with her face submerged in its boiling water.
  • ley (LA); Tirg. Zones of strong magic. (Also çaom)
  • leyrdryel (LA-yhr DRI ehl); Tirg. Legislative court of Eylfāe that oversee interests in northeastern Teréðor, Ardùwū. The Leyrdryel were instrumental in orchestrating the Second Acèntyri-Dekàli War. Toward the war’s end, a few members of the ancient council were killed. The assassinations caused a stir among the Eylfāe which some credit with the war’s incomplete outcome. Most believe that the assassinations were performed by a faction ineterested in ending the war. Others believe that the murders were done by Uren, namely Acèntyran turncoats which were privy to the Leyrdryel’s proceedings at that time.
  • lifedusk; Trade. A spell component. (rf. tendràta malàra)
  • Ligrel (LI grehl); 1. OOð. ( -552 DR) An old mage of the City of Oð who was accused of dragàdir treason, hunted, and executed by the local sirkūlī; 2. Acclaimed author of Phlōgòstrū Ligrel.
  • Little Willy; Trade. Erhètan thief killed by Kaithah Argentale during the attack on Bugaven’s Feast and Sleep. A frail young man, Little Willy was most famous among Erhetians for his willingness to swim the Inùnda Dul during mushroom harvests, rather than use a boat or canoe. It was said that he’d been bitten by every snake in the swamp so often that he was immune to their venoms.
  • Little, Oblum (O bluhm); Oð./Trade. A local Erhet bouncer and thug killed by Nirst Ohlmdamnor during the attack on Bugaven’s Feast and Sleep. Oblum grew up outside Erhet on his father’s pig farm. When the pigs grew sick and had to be killed, and his father committed suicide shortly thereafter, Oblum moved into the town of Erhet and quickly found work as a laborer, building and moving barrels. After years of cooperage, a saw accident cost him his left hand and ended his vocation. A large man, Oblum took odd jobs and finally landed a job as a bouncer which kept him fed and sheltered until his death in 652 DR. He had become involved with the Derékaln years before, offering a heavy hand when the need arose.
  • Llendalf (LEHL ehn DAHLF); OOð. A successful innkeeper, and proprietor of Llendalf’s Inn and Meeting Place, on the Perimeter of Temple Square. Llendalf is a foreigner, having brought his money and business north from Kændal, settling in Oð to serve southern-style ales and meals. A wine connoisseur, he is displeased with the available collection in Oð. Whenever shipments of southern-wine or Eylfāe wine reach Oð, he is often one of the first to show and make an offer.
  • Lōdun (LO duhn); Dek. A secret society of magi. (see more)
  • logen (LO geyn); Dek. Nine.
  • Lom (lom); OOð. ( -431 DR) Roðite ethicist and founder of the Order of Workers, a religious fraternity of men and women who devote themselves and their labors to Roð.
  • Lookout, The; Trade. A high balcony within Kyrm Oryroð from which the whole of the City of Oð can be viewed.
  • Lookout Point; Trade. Promontory along the Despairing Coast.
  • Lord’s Island; Trade. A long island to the north and east of the City of Oð that has traditionally been the sole property of the ruler of the City. In the past, the island has been used to host large outdoor parties, ceremonies, and rituals vital to the ruling family. There are several hunting lodges and manor houses scattered across its length for both the Lord and his visitors, but most have stood empty for many years. The island is well guarded against poachers seeking to tap the reserves of the Lordsleaf Forest.
  • Lordsleaf Forest; Trade. A small but plentiful forest that extends across most of Lord’s Island. Unlike its neighbor, the Nar Drūden, the Lordsleaf Forest has suffered no loss of wildlife in years past, and remains vibrant. The forest has been especially so in recent years, as Lord Rott has not hunted the forest for nearly a decade (cir 652 DR). Many of the Lord’s meals however, are hunted in the Lordsleaf by his servants.
  • Lord’s Men; Trade. Name given to the Lord’s soldiers and guards in the City of Oð to distinguish them from the Merchant Guard.
  • Lord’s Musicians; Trade. Group of musician retainers that live and practice in the bowels of Kryr Shùrulm, hoping to be called upon to play. Their leader is Ajandu Wurthum.
  • Verm Nod Lorel (verhm NOHD lohr EYL); OgdG. A famous Grūmun.
  • lorgá (LOHR gah); Dek. A language.
  • lorgún (LOHR guhn); Dek. Speaker of a language.
  • lorru (LOHR ru); OJæd. A fish common to the Run Sùlūð delta that for some reason emits a loud shriek like a woman’s cry whenever it emerges from the water. The fish are orange and red in color and are considered bad luck to catch (they scream terribly) and a curse to eat. Lorru-eaters is a euphemism for desperate people.
  • Loston (LOHS tohn); 1. OOð. A woodland farming town to the north of the City of Oð, sitting on the eastern shore of the man-made Nulàrya Lun; 2. Location of the iron slave.
  • Loston Inn (LOHS tohn); Oð./Trade. A large two-story stone and timber inn on the eastern edge of Loston which is frequented by merchants and lumberman trading along the Northwood Road.
  • Lower Streets; Trade. (rf. Lower Streets)
  • Lowyard (LO yahrd); Oð. Sub-section of the Naryard that rests between the wards hills.
  • lun (lun); Dek. A lake.
  • Lunren (LUHN rehn); Oð. A pauper kingdom within the Sulsàdter, to the west of Genter.
  • lurdùrun (LUHR duhr uyn); Dek. Channel through which divinity may directly communicate with mortals; usually manifesting itself as a column of fire that both instructs and destroys the receiver. (rf. Lurdùrun)
  • Luros (LUHR os); Dek. (rf. Luros)
  • Lyrast (LIHR ayst); Unkn. (rf. Lyrast)
  • lyrd (lihrd); Dek. A wide waterway or estuary.
  • Lzar (lah ZAHR) OJæd. Barkeep of the Daluj Malar in the City of Jædð. Voren suspected Lzar of underhanded dealings when the barkeep seemed to disappear when Voren was ambushed. He is a medium-built Yrūn with dark skin and white tribal tattoos covering his neck and shoulders. Lzar’s “pets”, two Varsti (Kelez and Tul’in), are never very far from his side, usually left to prowl around the tavern.