Zildara of Zalan, Rogue Priestess of Kændal
Zildara was introduced as a gibbeted prisoner in the City of Boronon.
- Birth: Unknown
- Death: Alive
- First Appearance: Oðári Tales #56, Guests of Kzar Boron
Basics
Attributes
- ST (base 10, mod +2, cost 20) 12
- DX (base 10, mod +3, cost 60) 13
- IQ (base 10, mod +2, cost 40) 12
- HT (base 10, mod +0, cost 0) 10
Characteristics
- HP (base 12, mod +0, cost 0) 12
- Will (base 12, mod +1, cost 5) 13
- Per (base 12, mod +3, cost 15) 15
- FP (base 10, mod +0, cost 0) 10
- Basic SPD (base 5.75, mod +0.25, cost 5) 6.0
- Basic MV (base 6.0, mod +0, cost 0) 6.0
- Thrust (base –, mod –, cost –) 1d-1
- Swing (base –, mod –, cost –) 1d+2
Subtotal: 145 points
Advantages
- Power Investiture (mod –, cost 10)
- Luck (Active) (mod –, cost 9)
† BASp291 Traits Gained in Play; no cost
Subtotal: 19 points
Disadvantages
- Enemy: Unknown (mod Rare, cost -17)
- Light Sleeper (mod –, cost -5)
- Nightmares (mod –, cost -5)
- Quirk (Broadminded) (mod –, cost -1)
- Quirk (Distinctive Features: tattoos) (mod –, cost -1)
- Quirk (Obsession) (mod –, cost -1)
- Quirk (TBD) (mod –, cost -1)
- Quirk (TBD) (mod –, cost -1)
† BASp291 Traits Gained in Play; no cost
Subtotal: -32 points
Skills
- Climbing DX/A (base 13, mod -1, cost 1) 12
- Escape DX/H (base 13, mod -2, cost 1) 11
- Fast Talk IQ/A (base 12, mod +0, cost 2) 12
- Gambling IQ/A (base 12, mod +0, cost 2) 12
- Melee/Swords: Shortsword DX/A (base 13, mod +0, cost 2) 13
- Religious Ritual IQ/H (base 12, mod -1, cost 2) 11
- Sleight of Hand DX/H (base 13, mod +1, cost 8) 14
- Stealth DX/A (base 13, mod +0, cost 2) 13
- Streetwise IQ/A (base 12, mod +2, cost 8) 14
- Theology (Dekàlan) IQ/H (base 12, mod +0, cost 4) 12
† BASp291 Traits Gained in Play; no cost
Subtotal: 32 points
Languages
- Oðic / Late Oðávar (cost 1)† 1|0‡
- KændàlicN / Kændàvar (cost 2)† 3|2‡
- Taládic / Taldàvar (cost 3)† 2|1‡
- Tradespeak / Early Æzávar (cost 5)† 3|2‡
† BASp291 Traits Gained in Play; no cost
‡ BASp24 Language; Spoken/Written (0) None/Illiterate, (1) Broken/Semi-Literacy, (2) Accented/Literacy, (3) Native/Native
Subtotal: 11 points
Magic
Spells
- Alter Visage (MAGp41) IQ/H (base 13, mod -2, cost 1) 11
- Grace (MAGp37) IQ/H (base 13, mod -2, cost 1) 11
- Hide (MAGp89) IQ/H (base 13, mod -1, cost 2) 12
- Minor Healing (MAGp91) IQ/H (base 13, mod -1, cost 3) 12
- Purify Water (MAGp184 IQ/H (base 13, mod -2, cost 1) 11
- Recovery Energy (MAGp89) IQ/H (base 13, mod +0, cost 4) 13
- Seek Food (MAGp77) IQ/H (base 13, mod -2, cost 1) 11
- Sense Foes (MAGp44) IQ/H (base 13, mod -1, cost 2) 12
- Vigor (MAGp37) IQ/H (base 13, mod -2, cost 1) 11
Subtotal: 16 points
Combat
Mêlée
† BASp274 Fine Weapon (Non-Iron); +1 Cutting and Impaling Damage, -1 Breaking
1 MAGp65 Accuracy +1 Effective attack skill (not Parry)
Ranged
Defenses
Awards
- NA (187)
- NA (187)
- 3+1† (191) Dexterity 2, Melee/Swords: Shortsword 1
- 3+1† (192) Dexterity 1
- 3+1† (193) Dexterity 1
- 3+1† (196) Dexterity 2, Minor Healing 1
- 3+1† (198) Dexterity 2
- 3+1† (199) Dexterity 1
- 3+1† (201) Dexterity 2 (last bonus)
- 2 (203) Dexterity 2
- 0 (203)
- 2 (205) Dexterity 2
- 2 (207) Dexterity 2
† Parity Bonus: Threshold = 200 CPs
Total Points: 207 earned / 191 spent