This powerful spell kills areas of the target subject’s brain. Continuous use of the spell can render the subject brain-dead.
Details
Damage done by Kezzul’s Cerebral Cataclasm cannot be healed normally, but can be regenerated with magical aid. The spell only works on a subject that is the same race as the weaver. In order to affect the brain of another race, the weaver must have expert knowledge of the target’s anatomy.
- GURPS
- Dragàlim: skarádra Kadàktrū
- Class/Difficulty:
- Casting Time:
- Cost:
- Duration:
- Pages: 13
- Prerequisites: Skarádra –, Kadàktrū –; Old Oðic 15+ (High Davar)
- WoD
- Dragàlim: skarádra Kadàktrū
- Class/Difficulty: Intelligence1 + Weaving: Skarádra + Kadàktrū
- Casting Time: Concentration and contested; target rolls Resolve1 + Magery reflexively
- Cost: 1 Mana per turn
- Duration: Prolonged (one scene); permanent if brain-dead
- Pages: 13
- Prerequisites: Kadàktrū 4; Old Oðic 2 + Literacy (High Davar)
Each success inflicts one Mental trait dot and a turn of crippling pain. The target can choose which dots are lost. Mental attributes cannot be reduced below “0” (see WoDp43 Attributes). If all Mental traits are reduced to “0”, the character is rendered brain-dead. Expert knowledge of another race’s anatomy requires Medicine 4 with a specialty in that race.
Components
Curiously, the spell’s only component is a child’s used toy.
History
Footnotes:
- Based on WoDp42 Attribute Uses Table