Gehem

Drāgyr Gèhem

Unlike the Lōdun, who believed specific words and phrases were the path to be followed for magic to be found and employed; the Gehem believed that the words and symbols themselves could be constructed to capture and utilize magic. Many Gehem patterns were based upon the arrangement of stars or other “natural” formations. These facsimile shapes were believed to be connected to their original images, and the relevant powers.

The Drāgyr of Gehem were perhaps the most eccentric of the Circles. Most reportedly were anti-social creatures entrapped (and enrapt) within a world of circles and lines, unable to find their way outside, to see reality. Many Gehem wizards stereotypically would find “power” and “patterns” in all things, and record them obsessively. The Gehem were often called upon to erect powerful wards and forbiddances, or place traps and other magical sigils, circles, symbols, and runes. Despite their uncommon madness these were things they could create with unparalleled skill.

The Gehem Halls (Dragèhem) were reportedly covered with such symbols, both simple and intricate. Within ancient Ildûn, it was common practice never to gaze upon the Tower of Gehem for fear that your gaze might trigger something on its graffitied exterior, etched by a mad mage.

Concentrations

  • Mærū
  • Mūátra
  • Orádra
  • Pyrádrū
  • Sorádra
  • Vorbidrū

Members

The Drāgyr of Gehem wore black and grey robes, and usually kept their heads and bodies shaven. It was not uncommon for their bodies to be tattooed, both mundanely and otherwise. Their symbol was an opened palm hand. The palm was often crossed with a sigil of some “significance”.

Locations

  • Taldàna

Spells

Nomenclature: Gehem Dekàlic: Gehem (circle), Gehèmi (pertaining to), Gehèmyn (member), Gehèmyr (members), Gehèmic (cant)